G "Visual Studio 15 2017" -A Win32 for Visual Studio 2017. Visual Studio 2019 16.1 or later has CMake 3.14 bundled, and is required for the Visual Studio 2019 generator.If you don't have CMake installed, open _ Native Tools Command Prompt for VS 20#.Microsoft Child Process Debugging Power Tool.NOTE: Don't open CMakeLists.txt from Visual Studio, as it won't generate files in the build directory. If Cxbx-Reloaded was checked out without submodules, they can be updated/fetched with the following command: Please note the -recurse-submodules parameter.Run the following command in the command line: Some IDEs already have CMake support, this is optional.Please contact us before you start working on something, so we can make sure your work is going to be accepted once finished. We should not/will not become a hostile fork. This includes updates to existing XQEMU derived code.
IMPORTANT: Pull-Requests containing code derived from XQEMU will not be approved until an agreement is reached to make work mutually beneficial. If you want to do some coding, be sure to read the Developer notes. We welcome contributions, large and small. Additional informationĬxbx-Reloaded has a wiki containing various subjects and background information. NOTICE: Failure to follow template will auto close your ticket. (optional unless has any graphic bug for references).However, please keep it clean by paste and trimming down to only the message itself.) (You can copy and paste any popup messages.The build tested with, error message displayed (if any).Make sure to follow the issue template and that it contains:
Game or software specific issues can be reported in the compatibility website.įor emulation issues that are not specific to any single piece of software, a bug report can be submitted at the Cxbx-Reloaded issue tracker. If you would like to submit compatibility reports, please request permission in our Discord server. Wine users will need to use CxbxReloaded-Release-VS2017.zip for it to run correctly.Winpcap is built-in, no installation is required.Ĭxbx-Reloaded doesn't currently have stable builds, but you can obtain pre-release builds from the Releases tab, or the links below:.NOTE: May be subject to change over time.NOTE: vcrun2019 requires the latest winetricks script!.If it does not work for you, then roll back to Wine 5.0.3 which is the last known working version. NOTICE: Please use the latest stable release version of Wine. Make sure to enable winpcap compatibility mode!.32-bit (x86) Visual C++ 2019 Redistributable.GPU: Direct3D 9.0c with Pixel Shader Model 2.x, and Vertex Shader Model 3.0.
Īt you can find a selection of vanilla save files (manual renaming needed to use) or Fuse’s quicksave mod with a selection of premade save slots all in one place (recommended). The game is hard coded to load the file named JSRFDATA.SAV. Save files for JSRF are located at your %appdata%\Cxbx-Reloaded\EmuDisk\Partition1\UDATA\5345000a\99271B32E8BB
If even Dec 6 is too slow for you, you can grab Mar 19 here (the date says Nov 17, because that’s the day I built it after I formatted my PC and lost it). The only way to acquire them is to clone the repo and build them yourself. Click Assets > CxbxReloaded-Release-VS20XX.zip.īuilds earlier than April 2020 are not available on Github releases. I have AMD, so my main build is Dec 6 2018. I find it’s the build that has been most stable for me and have had zero crashes with it. Boost dash is all blur, unplayable again.Ģ020: Boost works again. ~March-April 2018: Boost dash no longer a black screen. Cxbx-r is in active development, and each build might behave differently for JSRF.